graphic design in movies

The Grand Budapest Hotel
Design & Storytelling

A few years ago, while I was still in university, in the Motion Graphics class, we had the assignment to watch The Grand Budapest Hotel. The task was not only to analyze the visual storytelling but also the film’s design — the colors, the shots, the scenes, the props, everything that impressed us. I learned so much then about design and to this day I continue to admire the universe of Wes Anderson’s movies.
the photo is used for educational purpose, 'The Grand Budapest Hotel'; Image Credit: Fox Searchlight Productions

During my research, I discovered that film productions often have a dedicated Graphic Design Department responsible for creating the visual elements that appear on screen. This includes graphic props, various types of documents, set pieces that actors interact with, packaging, labels, advertisements, newspapers, typographic signage, and more — depending on the needs of the film.


The designer’s work can involve anything related to calligraphy, lettering, patterns, text, sign painting, and often any paper-based materials. These projects can range from something as simple as a small handwritten note to something as complex as designing an entire newspaper from scratch.


As a working graphic and typeface designer today, the idea of designing for a fully realized fictional world feels like the ultimate dream project.

As this project originally began as a university assignment, I remember being surprised by the discovery that graphic designers work in the film industry creating props and on-screen graphics. Until then, it simply hadn’t occurred to me. Perhaps I hadn’t seen enough films, but more likely it’s because graphic design in cinema is often invisible — it blends so seamlessly into the narrative that it goes unnoticed.
However, in The Grand Budapest Hotel, the design takes center stage. The film made me acutely aware of the crafted visual world behind the story. I’m genuinely grateful for that realization; ever since, I find myself noticing — and appreciating — thoughtful graphic design whenever it appears on screen.

The movie won several Oscars in 2014! I was genuinely surprised by the complexity behind its execution, the story and the production design. After seeing this one a couple of times, I watched a few more of Wes Anderson’s movies. I can certainly say that he is known for his distinctive visual style and storytelling approach, where every detail contributes to the narrative.


The Grand Budapest Hotel is a a film where the Design takes the spotlight and every frame feels like a meticulously composed, symmetrical painting.

About the Design

The Design in The Grand Budapest Hotel is crucial. It appears in almost every scene in the form of small signs, a newspaper magazine, a note, a map… It is like a guideline. The graphic designer behind this world is Annie Atkins. She worked together with a small team, & Adam Stockhausen for the production of all materials that you see on the set made (books, newspapers, signs, letters, writings, passports, maps, signs, names, packaging of Mendl’s.)

From listening to talks by Annie Atkins, I learned that designing for film begins with research — drawing references from real events, people, and places to create believable visual worlds. Authenticity is essential.


On set, the graphic designer carries a particular responsibility toward language: spelling, grammar, historical accuracy, and cultural nuance all matter. Unlike in many other design contexts, there often isn’t an editor or proofreader to catch mistakes. The designer becomes the final checkpoint, which makes careful verification crucial.


I recognize a similar process in my own work. When designing a typeface from scratch — or developing one for a client with a specific concept — research is equally foundational. I look for references, often historical ones, studying old type specimens and printed matter to understand context, proportion, and visual language before translating those insights into something contemporary.


In many ways, this principle extends beyond film. The responsibility for accuracy, clarity, and depth of research applies to all areas of design practice.

You can listen to Annie’s talk here, and read about her here. Some other movies she worked for are Joker, Bridge of Spies, Isle of Dogs, The Grand Budapest Hotel, The French Dispatch, West Side Story.

Visual Storytelling

The story is separated in 4 timelines starting from the most present days going back to 1930s in the imaginary Republic of Zubrowka. One of the things that really impressed me is that each timeline is marked by its own color palette and follows the story of a character. It is told as a story within a story. And the more they go back in time, the more it seems that the pas is idealised.
The Timeline
1
Republica Zubrowka, present
1st Timeline:
The beginning of the movie starts in the cemetery where a girl goes to commemorate the author of the book ‘The Grand Budapest Hotel’.
2
Author of the Book, 1985
2nd Timeline:
The second timeline follows how the Author of the book came to write it.
3
Author’s Memories, 1968
3rd Timeline:
The third one leads us to the story of how the author met the owner of
‘The Grand Budapest Hotel’,
called Zero, in 1968.
4
Youth of Zero, 1932
4th Timeline:
Through the eyes of Zero we learn about his youthful years in the hotel where he worked as a lobby boy for M.Gustave, the first owner, this is where he met Agatha, the love of his life.
Across the four timelines, the color temperature shifts distinctly, reinforcing the feeling of a peculiar Anderson universe.These periods are also visually distinguished by aspect ratios: 1.85:1 for the 1980s/present, 2.35:1 for 1968, and 1.37:1 for the 1930s.

There is a sense of forced perspective, as if we are looking at something that creates the illusion of depth rather than actually possessing it. This strenghtens the feeling of theatricality. Extensive tracking shots further enhance this effect.

In The Grand Budapest Hotel, the wide-angle lens, symmetrical center-framed compositions, and disciplined use of straight lines create an organized visual rhythm that guides the viewer’s eye through each scene.

The film explores themes of tragedy, war, fascism, nostalgia, friendship, loyalty, and love — all articulated not only through narrative, but through deliberate visual design.

This layered approach to storytelling — where concept, structure, and detail align — deeply resonates with how I approach my own work. Whether designing a typeface or developing a visual system, I am drawn to projects that require research, historical awareness, and the careful construction of a distinct visual world. If you’re looking to build a typographic voice or visual identity grounded in concept and crafted with precision, I’d love to hear from you.
Let’s Create Together

If you're developing a brand, publication, or typeface-driven project and need a carefully researched, concept-led approach, I’d love to collaborate.

Lora Shtirkova
shtirkovalora@gmail.com
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